Update v3.2: Major Update


There is a lot of new stuff!

After almost a week I got some new updates for you about the template! :)
After some procrastination because of the enemy and attack system I wanted to integrate, I decided to start the week by adding a Main Menu and a loading screen system, I will further expand in the next weeks. I added some animated particle effects when moving and created a level with a boss enemy you have to defeat to get out of the level.


Changelog

  • Added impact effect system
  • Added land, jump and slide impact effects 
  • Updated collider to more stable rounded box collider 
  • Added Main Menu 
  • Added Loading System 
  • Added Loading Screen 
  • Added Achievement System 
  • Added GameManager System 
  • Added Multiple Scene Support 
  • Added Scene To Scene Player Saving
  • Added new Sprites
  • Added boss level 
  • Added basic boss sprites 
  • Added Enemy (AICharacter) scripts 
  • Added Boss with unlockable gate


Rise in Price

The asset is now in a state in which you can use it professionally. Soon I will provide a gameplay demo on the page and raise the price for this asset. (4.25€ 7.25€) -> 13.08.2020


The Future of This Asset

I plan to further support the asset and optimize it. The next tasks I plan to complete are the pause menu, some optimization, a system to remap the controlls ingame and a dialogue system.

Files

v3.2.unitypackage 711 kB
Aug 12, 2020

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