Update v3.2: Major Update
There is a lot of new stuff!
After almost a week I got some new updates for you about the template! :)
After some procrastination because of the enemy and attack system I wanted to integrate, I decided to start the week by adding a Main Menu and a loading screen system, I will further expand in the next weeks. I added some animated particle effects when moving and created a level with a boss enemy you have to defeat to get out of the level.
Changelog
- Added impact effect system
- Added land, jump and slide impact effects
- Updated collider to more stable rounded box collider
- Added Main Menu
- Added Loading System
- Added Loading Screen
- Added Achievement System
- Added GameManager System
- Added Multiple Scene Support
- Added Scene To Scene Player Saving
- Added new Sprites
- Added boss level
- Added basic boss sprites
- Added Enemy (AICharacter) scripts
- Added Boss with unlockable gate
Rise in Price
The asset is now in a state in which you can use it professionally. Soon I will provide a gameplay demo on the page and raise the price for this asset. (4.25€ 7.25€) -> 13.08.2020
The Future of This Asset
I plan to further support the asset and optimize it. The next tasks I plan to complete are the pause menu, some optimization, a system to remap the controlls ingame and a dialogue system.
Files
Get MOVE | Professional 2D Parkour Template for Unity
MOVE | Professional 2D Parkour Template for Unity
Time to make your dream come true and create your own 2D game with this professional and easy to use template!
Status | In development |
Category | Assets |
Author | Narrenschlag |
Genre | Action, Adventure, Platformer |
Tags | 2D, Controller, Parkour, Singleplayer, Project template, Unity |
More posts
- Range Combat UpdateNov 11, 2022
- Finally. Giant update 4.2.4Nov 07, 2022
- Boss UpdateNov 03, 2022
- Announcement: v4.2.1Oct 09, 2022
- Update v4.2: Update incommingOct 03, 2022
- Update v4.1: Easy to use professional toolsSep 18, 2022
- Update v3.1: Run boy runAug 04, 2020
- Update v3.0: MoveAug 02, 2020
- Announcement: V3Jul 27, 2020
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