MOVE | Professional 2D Parkour Template for Unity
A downloadable asset pack for Windows
Buy Now94.95€ EUR or more
2D Parkour Game Template
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This template features:
- Simple to understand highly efficicent action system, used for inputs and actions aswell as artificial intelligence entities
- Coop Capabilities (2+ Player support)
- Movement
- Jumping
- Wall-jumping
- Sliding down Walls
- Better Jump Physics -> Hold to jump higher
- Sliding
- Ranged/Melee Combat
- Doors
- Health
- Scene To Scene memory of players
- Entity (Enemy/Npc) System
- Sample Boss
- Sample Level
- Level Template
- Sample Main Menu
- Loading Screen
- Save System
- Achievements
- Camera Events
- Unity 5+ support
- more to come!
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This asset targets to provide you with the foundation and backend of a game!
Why the high price tag? You should always calculate with your time. At a minimum of 5€/$ per hour this asset will save you atleast 20+ hours of work.
It gives you the basics to build on and implement your own visual content and world without worrying about the systems.
No further support as I do no longer use the Unity Engine.
Graphical Assets used are aviable for free here: https://rvros.itch.io/animated-pixel-hero
Status | In development |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Narrenschlag |
Genre | Action, Adventure, Platformer |
Tags | 2D, Controller, Parkour, Singleplayer, Project template, Unity |
Inputs | Gamepad (any) |
Purchase
Buy Now94.95€ EUR or more
In order to download this asset pack you must purchase it at or above the minimum price of 94.95€ EUR. You will get access to the following files:
Move-4.2.7.unitypackage 999 kB
Download demo
Download
Move Demo.zip
Development log
- Range Combat UpdateNov 11, 2022
- Finally. Giant update 4.2.4Nov 07, 2022
- Boss UpdateNov 03, 2022
- Announcement: v4.2.1Oct 09, 2022
- Update v4.2: Update incommingOct 03, 2022
- Update v4.1: Easy to use professional toolsSep 18, 2022
- Update v3.2: Major UpdateAug 12, 2020
- Update v3.1: Run boy runAug 04, 2020
Comments
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Does the boss animations belong to you? Because they are pretty good. However, player graphical assets doesn't work with other ones. If you can do animations like that boss, you should make your own player assets.
Yes. The boss was made 100% by me. And thanks a lot for the kind words! :) What do you mean with “doesn’t work with other ones”?
I don’t do graphical stuff anymore because it eats up my non-existing time like my dog eats his fruit. :/
This looks very good! Is there a playable demo I could try before purchasing? Would love to know how it feels before buying, thanks!
Sure I will compile one ASAP :P
Any more updates coming to this or no?
Yeah there are big updates incomming for this and the dialogue system as soon as I passed my exams in the next 2 weeks! :)
Any suggestions for features?
ah perfect gonna pick this up then!
as for features probably a bow and arrow would be cool and maybe a different sword of some type you can pickup and drop I guess
Ah yes. A distance attack is an awesome idea!
Kind of deadscells?
Also wait until I do the Update sell that comes with every new Update! :)
Yeah like deadcells!!
Nah it's ok i like your work and would rather support you at this price plus wanna dive into what's already here!
Just as a reminder! :) After reworking the symstems I added ranged combat as a feature. More updates incomming! :P
Update September 2022: Support for all my assets is on again!
Yes, it contains the Better Jump-Feature since Version v3.1!
You can modify all values easily by changing them in the unity inspector window of your Player script! :)