Ricochet
A downloadable game for Windows and Linux
In this game you are the evil invader of a very comfy and nice kingdom that has done nothing wrong but standing in perfect trebuchet distance. What a pity. Anyways.
Special Features
- No-Text interface
- Fully digetic user interface, no buttons, no sprites
- Physically accurate and customizable trebuchet
- Mach-2 Projectiles
- Every action has feedback of our little soldiers
- Overall very comfy feel
- New record of active development with 53 hours straight, no sleep, no break
Credits
- Code & Physics: Maximilian Schecklmann
- Vfx, Sfx & Design: Maximilian Schecklmann
- Trebuchet Base Mesh: Carrigan Raketic
- Characters and Animation: Kay Lousberg
- Projectiles and Props: Kay Lousberg, WizP
- Buildings: Kay Lousberg, WizP
- Caffeine: Spezi
Special thanks to Juniper Dev and the team for comming up with and organizing the jam. The theme was great and even though it was remote I met a few very great new people. This project really relaxed me and filled my heart with joy, passion and dedication I did not feel in a long time. And without you guys I wouldn't have experienced this exhausting but great and very joyful week.
| Published | 2 days ago |
| Status | Prototype |
| Platforms | Windows, Linux |
| Author | Narrenschlag |
| Genre | Puzzle |
| Tags | 3D, Low-poly, Medieval |
| Content | No generative AI was used |




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